Unique Variables
Unique variables allow users to store unique data of any sort in a command or event execution.
Last updated
Unique variables allow users to store unique data of any sort in a command or event execution.
Last updated
Unique variables can be created via the Variables navigation in the builders toolbar. There are no set limits on the total character count or positions a unique variable can hold. Users can create an unlimited amount of unique variables to help create and deploy advanced commands and events.
Unlike Event variables, Unique Variables can be used anywhere in the builder where you created it. You can also opt for the values to be guild specific or spread across all the guilds your bot is a member of.
To use a custom variable you can reference it using {unique_[name]}
. Ensure you replace [name]
with the name you chose for the unique variable when creating it.
Arrays always start at 0 and increase with each value. So keep this in mind when trying to provide an index value for your array reference. For example:
If you store "apple" as the first value in the array, you would instinctively use 1 as the index. However, due to arrays starting at 0, the correct index for it would be 0. To simplify this, simply take away - 1 from the number you get when counting how many values are in the array. This is an easy way to find the correct index for the value you wish to retrieve.
Referencing custom arrays is simple. You must use a function to perform the action you wish to perform, a list of functions can be found on this page. Any function that accepts an array can be used with unique array variables.